Hack of the Whenever I Get Around to It

December 8, 2007

Software Scope Emulator with Slow Phosphor

Filed under: Uncategorized — Chris Merck @ 6:29 am

To help with programming the scope graphics sound generating program from the last post I wrote the scope.c program to simulate an oscilloscope for testing outside the lab. I revisited the scope.c program and added a slow phosphor and a cool scrolling effect. The result is entrancing, particularly when you pipe different kinds of files into the scope.

Here are examples of various types of files piped into the new scope simulator:


the video is not as good as the pictures below, but you get to see the motion

rastered bitmap images (converted from pngs automatically!)

random data (/dev/urandom)

the contents of my harddisk (/dev/sda1)

an mp3

and from the audio used in the last post:


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